enable f16;

@group(0) @binding(0) var<uniform> u : array<mat2x3<f16>, 4>;
var<private> p : array<mat2x3<f16>, 4>;

@compute @workgroup_size(1)
fn f() {
    p = u;
    p[1] = u[2];
    p[1][0] = u[0][1].zxy;
    p[1][0].x = u[0][1].x;
}
